Im Jaslyn chen, a technical artist passionate about interaction design with shaders, 3D assets and games, as well as thinking of new ways to optimise production workflows.
My favourite themes are fantasy, toys and physics based simulations.
Software knowledge
Coding Experience:
C#, Typescript, Javascript, CSS, HTML, React.js, Lit.dev, SVG, Json, Nosql, OOP, MVC, Firebase, VR, AR[Vuforia], MR
Version control & IDE Knowledge:
Git , Github , Visual Studio, Visual Studio Code, Jetbrains Rider, Webstorm , SourceTree, Bitbucket
Currently Learning:
Nuke, Houdini, Rigging, Mocap [ Vicon, Xsense ] and others.